![]() Several techniques can reduce your need for food: This variable allows accumulating small fractional costs until either the saturation or hunger gauge can be reduced by a full point. ![]() The depletion of saturation and hunger is managed by way of another hidden variable called "exhaustion". Eating food will replenish various amounts of both hunger and saturation. There is also a hidden, secondary form of hunger called " saturation", which is always exhausted before hunger. However, reaching zero health this way is only possible on Hard and Hardcore difficulties. The rate at which you take this damage is dependent on difficulty.
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